Now Polishing Sentinel textures

Hi there!,

The same work that was done with the rifle was done now with the sentinel character, using the same texturing technique. I have to admit the extra work worth it, now it looks scarier and more dangerous.

Here there are some stills:





And here there is a video sequence:



Regards.

Polishing the rifle textures

Ok, after some awesome feedback that we got, we had to make some adjustments. So i polished the rifle textures, the previous textures were too "flat" and "boring", they needed more "Veneno" (cool name for the last lamborghini by the way).

Some dirt here and there was added, some material wearing down, and some additional work on the shaders. This extra texture work was not made manually, i mean, i didn't spent the night drawing by hand all the dirt, all the material wear and scratches. I hate wacoms, yeah... i know, i know, i must be crazy right?. Instead, i used a sort of procedural way, with the help of the occlusion and cavity maps, i mixed some dirt and scratches textures and voilĂ !, the job was done... yeah i wish it was as easy as it sounds...

Here there is a render still:



And Here there is a turn around video:





SENTINEL - Our first approach

Hi, I'm Antonio M. and here I'm posting some stills of the Sentinel, the shortfilm villain who will try to end the life of the actress.

Our first approach to the look of this machine ..

This sentinel interact with the scene and will have a lot of work by the animators and riggers who try to spice up this character so representative of The Matrix.

This character will be the biggest challenge of our animation work due to the complexity of the 3D model.

We hope to achieve this great challenge and animation to give life to as sentinel in the film and to convey the same sense of power of this killing machine.


This Sentinel was made by my friend Felix Joleanes (3D Model and Rig). My Work: Shaders, Lighting, Render TD and Compo.








Shading the rifle

The matrix lighting-ray-plasma rifle used by Cypher to kill Tank and his brother in the movie is one of the props that we are going to use in the film. We intend to use a cheap-easy-to-build-physical version of the weapon for the actress to carry, using some pvc pipes with some tracking points, and we are going to replace it with the digital version in post. In the movie they used a real one, well not real... i mean it can't shoot but well... you know what i mean!. But i find it quite difficult for us to build an identical replica in real life so we're going to use this method instead.

By the way it was difficult to find reference pictures of it, so i had to take snapshots of some frames of the movie and try to "guess" some pieces of this device, so if you find any bolt where it doesn't belong... sorry about that :P.

Antonio has already made some cool shaders for it, and i got some textures, check it out.






About Trickster project

Hi people.

Some friends and i are planning to make a little project called "Trickster", it's a little Live-action short film (about 1 minute duration) based on  the Matrix movie, it's just a fan-made film to see how far we can go with our skills in Film making and Visual effects.

Antonio Mendoza (tonio3d.blogspot.com) a friend of mine who saw one Matrix Sentinel model i did years ago suggested to make something interesting with it, like some vfx integration or something, and i also wanted to do "something" interesting using a lot of VFX stuff, so that's how the project started, let's hope to see something exciting out of this.

In this blog we're going to post work in progress of the project, and some experience that we can get with it. Here there is a preview image from the sentinel model, and the plasma rifle that we are going to use in the film, i did the model-textures and Antonio is doing the shading and lighting.

Regards, Felix Joleanes. www.joleanes.com   -   joleanes@gmail.com