Hola!.
Esteban Ariza who specializes in High Res 3D modeling is helping us with the model of the aircraft that we're going to use in the Trickster film, this job is still in progress, several details and texturing still remain to be done.
Here you can take a look to these stills showing the progress so far.
Lighting and Shaders Process
Hi people,
The Lighting and shaders process has begun. Here we got two previews of two different shots (Sentinel and plasma rifle). These previews don't have final comp, just a simple composition to match the colors and levels in each shot.
For each scene we are making a color temperature analysis. This process helps us to calculate the temperature of each Light in the 3D scene. All the process is done with the V-Ray engine. Also, we are making an analysis of the lights on set in order to simulate these conditions on the 3D scene. The HDRI's are used as IBL's (Image Based Lighting) to calculate GI and Reflections from each set.
The Lighting and shaders process has begun. Here we got two previews of two different shots (Sentinel and plasma rifle). These previews don't have final comp, just a simple composition to match the colors and levels in each shot.
For each scene we are making a color temperature analysis. This process helps us to calculate the temperature of each Light in the 3D scene. All the process is done with the V-Ray engine. Also, we are making an analysis of the lights on set in order to simulate these conditions on the 3D scene. The HDRI's are used as IBL's (Image Based Lighting) to calculate GI and Reflections from each set.
HDRI Process
This process is fundamental for a good integration in each shot. We'll need to match the set lighting conditions with the 3D Lighting Scene. For that, we'll use a IBL (Image Based Lighting) system with a spherical High Dynamic Range Image (HDRI). Each HDRI's were taken in each set where we filmed.
We used a bracketed sequence of pictures with different exposures. Each HDRI was merged in Photoshop and warped to spherical panorama in HDRShop.
We used a bracketed sequence of pictures with different exposures. Each HDRI was merged in Photoshop and warped to spherical panorama in HDRShop.
Tracking Process
Hi guys, the tracking process is done!.
The tracking process was used in each shot of the Shortfilm to track the rifle, the sentinel and to get the info camera.
At the moment, we are in the Animation Process. This process is almost done. Soon, we'll post some info about this topic.
The tracking process was used in each shot of the Shortfilm to track the rifle, the sentinel and to get the info camera.
At the moment, we are in the Animation Process. This process is almost done. Soon, we'll post some info about this topic.
Color Grading Process
Hi people,
We are in the process of color grading of the short film with ASSIMILATE SCRATCH V7. Here a little shots of this process. Our Senior Colourist Jorge Román is working hard on the whole issue of Look and Feel and color correction.
Parallel to this work, we have the process of tracking and animation of the different shots. Soon we will be showing more of this process.
We are in the process of color grading of the short film with ASSIMILATE SCRATCH V7. Here a little shots of this process. Our Senior Colourist Jorge Román is working hard on the whole issue of Look and Feel and color correction.
Parallel to this work, we have the process of tracking and animation of the different shots. Soon we will be showing more of this process.
The last filming day of Trickster.
Hi people, I just want to tell you that we successfully finished the short's filming. The experience was incredible. The whole production team did their best. We filmed the entire short in this cool setting and we got nice memories of this process. Now comes all the post process that will be very challenging. We will give the best of each one to achieve this goal.
Best regards.
Best regards.
First Filming day of Trickster.
Yesterday was our first day of filming, it was harder than we expected, but a lot of fun though!, we learned a lot about film production from this experience.
Our actress is Brigitte Hernández, she has worked on several TV shows, comercials and film. Daniel Angarita is the director of photography and camera operator and Juan Felipe is the Film Assistant Director.
In the Location was Antonio Mendoza and Jonny Munevar supervising VFX and Jhon Barragan as sound operator. My Brother Diego Joleanes helped us a lot in the production as well.
Our actress is Brigitte Hernández, she has worked on several TV shows, comercials and film. Daniel Angarita is the director of photography and camera operator and Juan Felipe is the Film Assistant Director.
In the Location was Antonio Mendoza and Jonny Munevar supervising VFX and Jhon Barragan as sound operator. My Brother Diego Joleanes helped us a lot in the production as well.
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